StatePlay: State-Aware Game World Models for Mechanics-Consistent Generation
Recent game world models can generate visually realistic and interactive environments conditioned on player actions. ...
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Recent game world models can generate visually realistic and interactive environments conditioned on player actions. ...
Coding agents repeatedly search, navigate, and retain context from evolving repositories, but disconnected indexes, l...
Existing BraTS-GLI datasets provide a widely used benchmark for adult glioma MRI segmentation, but their task definit...
Thermal infrared (TIR) imaging is essential for UAV swarm operations in visually degraded environments. However, trac...
Domain Generalization (DG) aims to learn representations robust to distribution shifts. Recent geometric alignment me...
Modern coding agents are usually evaluated by whether they eventually produce a correct patch, but patch generation d...
Biomedical image analysis spans diverse modalities and tasks, yet real-world deployment is hindered by severe distrib...
RL for code correctness is now established: have the model generate a program, run it against hidden test cases, and ...
A language model p_θ(y mid x) trained on reasoning tasks learns to solve problems via multiple distinct strategies, y...
In RLHF pipelines, reward scoring blocks policy updates. Slow scoring bottlenecks the entire loop, since no update ru...
Hyperspectral imaging (HSI) is useful for material discrimination, but operational mine screening also depends on how...
Any-to-any models predict any modality from any combination of others within a single network, a formulation used in ...